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Community Building & Discord Management Guide
Building a community around your game is about creating a space where players feel welcome, valued, and excited to participate. This guide covers setting up a Discord server, managing difficult situations, celebrating your best community members, and avoiding burnout while keeping your community healthy and engaged.
Core Philosophy: You're not building an audience — you're building a community. The difference? Audiences consume content passively. Communities participate, contribute, and advocate for your game because they feel ownership and belonging.
Getting Started: Do You Need a Discord?
Not every game needs a Discord server. Before you create one, ask yourself:
You Probably SHOULD Create a Discord If:
- Your game has multiplayer or co-op elements (players need to find teammates)
- You're building the game publicly and want community feedback during development
- Your game has mod support or user-generated content
- You want a direct line to your most engaged players for beta testing and feedback
- You enjoy interacting with players and have time to be present (even if just occasionally)
You Probably DON'T Need a Discord If:
- Your game is a small, single-player experience with no ongoing updates
- You don't have time or energy to moderate/participate (a dead Discord is worse than no Discord)
- You're extremely private and don't want direct player interaction
- You're still very early in development with nothing to show or discuss yet
The "Soft Launch" Approach
Start with a simple Discord server and grow it gradually. Don't overthink the setup. Begin with 5-6 basic channels and add more as your community needs them. It's easier to add channels than to remove unused ones later.
Discord Server Setup
Here's a minimal, functional Discord setup that works for most indie game communities:
Essential Channels (Start Here)
- #welcome: Rules, introductions, links to game/store page
- #announcements: Dev updates, patch notes, events (read-only except for you/mods)
- #general: Main discussion about your game
- #feedback-and-bugs: Players report issues and suggest features
- #off-topic: Random chat, memes, other games — keeps noise out of main channels
- #media: Players share screenshots, videos, fan art
Optional Channels (Add Later If Needed)
- #looking-for-group: If multiplayer/co-op — players find teammates
- #modding: If you support mods
- #content-creators: For YouTubers/streamers covering your game
- #spoilers: Late-game discussion without spoiling new players
- #dev-chat: Behind-the-scenes development talk
Roles & Permissions
Keep it simple at first:
- Developer/Team: You and your team members (different color, post in announcements)
- Moderators: Trusted community members who help manage (if server grows large)
- Supporters: People who bought the game or backed on Kickstarter (optional, nice badge of honor)
- Everyone Else: Default member role
Don't Over-Complicate Roles
Avoid creating 15 different role tiers, special VIP roles, or complex leveling systems. These create hierarchy and exclusivity that harm community vibes. Keep it simple and welcoming.
Server Rules (Keep Them Simple)
Post these in your #welcome channel:
- Be respectful: No harassment, hate speech, or personal attacks
- Stay on topic: Use appropriate channels (off-topic stuff goes in #off-topic)
- No spam: Don't flood channels, no self-promotion without asking first
- Spoilers: Use spoiler tags or move to #spoilers channel
- Listen to mods: If asked to stop something, stop
That's it. Don't write a legal document — keep it friendly and clear.
Building Engagement Without Burnout
The biggest mistake indie devs make: treating their Discord like a 24/7 customer service job. You'll burn out fast. Here's how to stay engaged without losing your mind:
Set Boundaries Early
- You don't owe constant presence: Check in when you have time — daily, every few days, or weekly. Be consistent, not omnipresent.
- Pin a "Dev Schedule" message: Let people know when you're typically active (e.g., "I check Discord on Tuesdays and Fridays")
- Use "Do Not Disturb" mode: Turn off @mentions and notifications when you're working or need a break
- It's okay to disappear during crunch: Tell your community "Going dark for 2 weeks to finish the update" and DO IT
Easy Ways to Stay Engaged
- Weekly Dev Update: One message every Friday summarizing what you worked on that week (even if it's "fixed bugs, not much visible progress")
- Screenshot Saturdays: Share a screenshot/GIF of something you're working on
- Ask Questions: "Which feature should I prioritize next?" or "What enemy type would you like to see?" — makes people feel heard
- Celebrate Milestones: Hit 100 wishlists? 1000 members? Share it! Let your community celebrate with you.
- React with Emojis: Even if you don't have time to reply, dropping a 👀 or ❤️ on messages shows you're reading
The "Office Hours" Approach
Some devs set specific "office hours" — e.g., Tuesdays 7-9pm — where they're guaranteed to be active and answer questions. Outside those hours, they're offline. This trains your community to expect presence at certain times without demanding 24/7 availability.
Let the Community Self-Moderate
As your server grows, veteran members will naturally start answering new player questions, sharing tips, and helping each other. Let this happen. Don't feel like YOU have to answer everything. In fact, when community members answer questions, thank them publicly — it reinforces helpful behavior.
Handling Difficult People & PR Issues
Every community eventually deals with drama, trolls, entitled demands, or negative feedback that feels personal. Here's how to handle it without losing your cool.
Types of Difficult People & How to Handle Them
1. The Entitled Demander
Behavior: "You NEED to add [feature] or this game will fail!" / "Why isn't [thing] fixed yet? This is unacceptable!"
How to Handle:
- Acknowledge their passion: "I appreciate you care enough to give feedback!"
- Set expectations: "I'm tracking feature requests, but I can't promise timelines for everything"
- Don't argue or justify: You don't owe explanations for every design decision
- If they continue being aggressive, warn once, then mute/kick if needed
2. The Chronic Complainer
Behavior: Every message is negative. Nothing is ever good enough. Constant comparisons to other games.
How to Handle:
- Acknowledge specific feedback when it's constructive
- Ignore vague negativity ("this game sucks") — don't engage
- If they're dragging down server mood, DM them privately: "Hey, I notice you seem unhappy with the game. What's going on?"
- Sometimes they're frustrated and just need to be heard. Sometimes they're trolls. DMs help you figure out which.
3. The Troll / Provocateur
Behavior: Posts inflammatory messages to get reactions. Insults other members. Deliberate rule-breaking.
How to Handle:
- Do not engage publicly. Trolls feed on attention.
- Warn once via DM: "This behavior isn't welcome here. Stop or you'll be removed."
- If they continue, ban immediately without explanation. You don't owe trolls a debate.
- Use Discord's "Delete Messages" option when banning to remove their spam from the server
4. The Overly Attached Fan
Behavior: Messages you constantly, overshares personal info, gets upset if you don't respond immediately, crosses boundaries.
How to Handle:
- Be kind but firm: "I appreciate your support, but I need to focus on development. I can't respond to every message."
- Don't feel guilty for setting boundaries — their emotions are not your responsibility
- If they ignore boundaries, mute or block. Protect your mental health.
5. The Backseat Developer
Behavior: "You should use Unreal instead of Unity" / "Just add multiplayer, it's easy" / Unsolicited design lectures.
How to Handle:
- Thank them for the suggestion, then redirect: "I've already committed to this tech stack, but I appreciate the input!"
- Create a #suggestions channel to contain this behavior
- Ignore most of it — you're the developer, not them
The "One Warning" Rule
For most rule-breaking behavior: Warn once, ban on second offense. Don't give trolls 5 chances. Protect your community's vibe by removing people who consistently make it worse. You're not running a rehabilitation program — you're building a game.
Handling PR Crises
Sometimes a controversy erupts — a bad patch, a controversial design decision, a miscommunication that blows up. Here's how to handle it:
- Take a breath before responding: Don't fire off a defensive message in the heat of the moment. Wait 30 minutes.
- Acknowledge the issue clearly: "I understand people are upset about [thing]. Here's what happened..."
- Explain your reasoning (if appropriate): Help people understand the context or constraints
- Outline what you're doing to fix it: If it's a bug, when's the patch? If it's a design choice, are you reconsidering?
- Thank people for their patience: Even when they're angry, acknowledge their investment in your game
- Move on: Don't keep relitigating the issue. Make your statement, take action, and move forward.
Example Crisis Response (Good)
"Hey everyone, I know the latest patch broke saves for some players. This wasn't caught in testing and I'm really sorry. I'm working on a hotfix right now and it'll be out within 24 hours. If your save is corrupted, DM me and I'll help you manually recover it. Thanks for your patience — I'll do better on testing next time."
Why this works: Acknowledges the problem, takes responsibility, provides a timeline, offers help, doesn't make excuses.
Celebrating Your Community Champions
Your best community members — the ones who answer questions, share your game, create content, and keep the vibes positive — deserve recognition. Here's how to celebrate them without creating toxic competition:
Simple Ways to Celebrate Good Community Members
- Public Thank-Yous: Shout them out in #announcements: "Big thanks to @User for helping new players this week!"
- Special Role/Badge: Create a "Community Helper" role for people who consistently contribute (don't make it a competition — just give it when you notice someone being awesome)
- Feature Their Content: Share their fan art, videos, or streams on your social media and in Discord
- Beta Access: Invite helpful members to test new features early
- In-Game Recognition: Add their name to credits, or create an NPC named after them (ask permission first!)
- Personal Messages: A quick DM saying "Hey, just wanted to say I really appreciate you helping keep this community welcoming" goes a long way
Creating a "Hall of Fame" Channel
Some servers have a #community-highlights or #hall-of-fame channel where they showcase:
- Amazing fan art or creations
- Funny moments or memorable quotes from the community
- Impressive gameplay achievements
- Community members who went above and beyond
This creates a positive, celebratory culture where people feel valued.
Avoid Creating Hierarchies
Don't create 10 tiers of "VIP" roles that people have to grind for. This creates FOMO, resentment, and clique behavior. Instead, celebrate individuals authentically when they do something cool — not because they hit an arbitrary metric.
Celebrating Milestones Together
When your game or community hits a milestone, celebrate WITH your community, not just FOR them:
- 10,000 wishlists: "We hit 10k wishlists! You all made this happen. Here's a new trailer to celebrate!"
- 1,000 Discord members: Host a community game night or Q&A stream
- Launch day: Thank everyone who supported you along the way
- Positive review milestones: Share and celebrate when someone leaves a heartfelt review
Make them feel like they're part of the journey, not just spectators.
Growing Your Community Organically
You don't need 10,000 members to have a great community. A small, engaged group is better than a massive, dead server. That said, here's how to grow naturally:
Where to Promote Your Discord
- Steam Store Page: Link to Discord in your description and community hub
- In-Game: Add a "Join Our Discord" button in your main menu or pause screen
- Social Media Bios: Twitter, YouTube, TikTok — link everywhere
- End of Videos/Streams: If you make dev vlogs, end with "Join our Discord for updates!"
- Reddit Posts: When sharing updates on r/gamedev or r/IndieGaming, mention your Discord
What Makes People Want to Join?
- Active development: People want to watch a game being made and feel involved
- Direct dev interaction: Chance to talk to the creator(s)
- Exclusive updates: Early looks at features, behind-the-scenes content
- Helpful community: Answers to questions, tips, strategy discussions
- Fun vibes: Positive, welcoming atmosphere where they feel comfortable participating
Quality Over Quantity
100 active, engaged members who chat regularly and care about your game are infinitely more valuable than 10,000 lurkers who joined and never came back. Focus on creating a space people WANT to participate in, not just join.
Common Mistakes to Avoid
Mistake 1: Creating a Discord Too Early
Problem: You create a server when you have 5 followers and nothing to show. It sits empty for months.
Why it fails: Dead servers feel depressing and give the impression your project is dead too.
Fix: Wait until you have at least 50-100 interested people (wishlists, followers, etc.) before launching a Discord.
Mistake 2: Over-Moderating or Under-Moderating
Over-moderating: Deleting every off-topic message, warning people for minor stuff, creating tons of restrictive rules.
Under-moderating: Letting trolls run wild, ignoring harassment, allowing spam because you don't want to be "mean".
Fix: Find the balance. Let conversation flow naturally, but step in when someone is harming the community vibe.
Mistake 3: Treating Feedback as Demands
Problem: Someone suggests a feature and you immediately feel obligated to add it (or defensive about why you won't).
Why it fails: You lose creative control and burn out trying to please everyone.
Fix: Thank people for feedback, consider it genuinely, but remember: YOU are making the game. Not a committee.
Mistake 4: Neglecting the Server After Launch
Problem: You're active pre-launch, then disappear once the game is out.
Why it fails: Community feels abandoned. Mod support dies. Players lose interest.
Fix: Plan for post-launch engagement. Even just a monthly update or occasional visit keeps things alive.
Mistake 5: Taking Everything Personally
Problem: Negative feedback feels like a personal attack. You argue with critics or spiral into self-doubt.
Why it fails: You burn out emotionally and damage relationships with your community.
Fix: Separate your self-worth from your game's reception. Not everyone will like what you make — that's okay. Focus on the people who DO care.
Final Thoughts
Remember
Your community is made up of real people who genuinely care about your game. They're not metrics, not "engagement numbers," not customers to be managed. Treat them like human beings — be authentic, be kind, set boundaries, and celebrate the good ones.
Building a community takes time. You won't have 1,000 members overnight, and that's fine. Start small, stay consistent, and create a space where people feel welcome. The rest will follow naturally.
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